- For about $100 a year anyone can joint the XNA Creator's Club.
- Club members can submit a game for peer review.
- If approved by peers (via democratic process, I hope,) those games can now be distributed on Xbox Live's Marketplace.
- The club members can choose a price between 200 and 800 Microsoft Points (or up to $10).
- Microsoft will allow the member to keep up to 70% of the revenue (Microsoft will keep more that 30% if the game is prominently advertised.)
I like this news because it is one of all too few distribution policies that allows independent developers to sell their products to the main stream audience. Plus, it's something being pushed by one of the biggest players in the gaming industry.
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